is there a code to make a teleport menu?
i was thinking about the teleport code in the menu and the teledest wherever you want in the map.
but is that possible?
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teleport menu
- goldstylez
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teleport menu
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Re: teleport menu
If I understand what you're saying, then it's a very interesting concept!
It would be possible to create a teleport menu, but would you use it for edit mode, or in-game?
It would be possible to create a teleport menu, but would you use it for edit mode, or in-game?

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Re: teleport menu
wait, can you explain that a bit more?
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- goldstylez
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Re: teleport menu
i i would for in game, because the map is size 15.. so if you walk from south to north it's a very long time walk now.arcones wrote:If I understand what you're saying, then it's a very interesting concept!
It would be possible to create a teleport menu, but would you use it for edit mode, or in-game?
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Re: teleport menu
I'm gonna give you a couple of options:goldstylez wrote:i i would for in game, because the map is size 15.. so if you walk from south to north it's a very long time walk now.arcones wrote:If I understand what you're saying, then it's a very interesting concept!
It would be possible to create a teleport menu, but would you use it for edit mode, or in-game?
1. Use city maps instead of whole "world" maps. Meaning, you just teleport to each "city" map from a menu (which would be extremely easy). Alternately you could use "world maps" which are smaller and you could teleport from them to "city maps" or to other "world maps."
2. Use strategically placed teleports in each city or in the world itself that allow quick transportation.
I'd personally use number 1.

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- goldstylez
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Re: teleport menu
ok, thankyou very much i think i make much of small maps.arcones wrote:I'm gonna give you a couple of options:goldstylez wrote:i i would for in game, because the map is size 15.. so if you walk from south to north it's a very long time walk now.arcones wrote:If I understand what you're saying, then it's a very interesting concept!
It would be possible to create a teleport menu, but would you use it for edit mode, or in-game?
1. Use city maps instead of whole "world" maps. Meaning, you just teleport to each "city" map from a menu (which would be extremely easy). Alternately you could use "world maps" which are smaller and you could teleport from them to "city maps" or to other "world maps."
2. Use strategically placed teleports in each city or in the world itself that allow quick transportation.
I'd personally use number 1.

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- kid matthew
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Re: teleport menu
What would the code for this Teleport menu be??
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Re: teleport menu
you could do something like this:
Code: Select all
level_trigger_1 = [showgui TELEPORT-BOT]
newgui TELEPORT-BOT [
guitext "Where would you like to go?"
guibar
guibutton "place1" [sp MAPNAME] //or code that can activate a in-map teleport/teledest
guibutton "place2"
guibutton "place3"
]
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