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Creature Spawning trouble 2.6.1
Creature Spawning trouble 2.6.1
I like to know something. How come Master orge has spawns that have rats that attack, heal, and have health. I looked at it and I get that. Though what I don't get is why I can't add them in spawn. Even if I copy and paste I can on that same exact map I can't add any. In 2.6.1 has the spawn though no creatures show up no matter what I do.
Creator of Dimensional Rifts Online
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
- kid matthew
- Developer
- Posts: 468
- Joined: August 11th, 2009, 5:28 pm
- Name: Matthew
- IRC Username: Kid_matthew
- Location: Land of Sandbox.
Re: Creature Spawning trouble 2.6.1
This is Because Hirato has changed many things in the code involving spawing and rpg.
Hope this helps
Cheers!!!
Hope this helps
Cheers!!!

Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
Re: Creature Spawning trouble 2.6.1
I have new question now. There is 3 things there. I can't change trigger 0 to 1 or what ever to work and I take it that is what brings up the monsters. So how do I edit it?
Creator of Dimensional Rifts Online
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
- kid matthew
- Developer
- Posts: 468
- Joined: August 11th, 2009, 5:28 pm
- Name: Matthew
- IRC Username: Kid_matthew
- Location: Land of Sandbox.
Re: Creature Spawning trouble 2.6.1
to edit the spawn for the monster go into edit mode E for FPS or F1 for RPG. push F3 on the trigger or . to access the info on the spawn go to tag and change it to any number. for . go to the last number and delete the last number then a different number that corresponds to the creature u want.
Cheers
: D
Cheers
: D
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
Re: Creature Spawning trouble 2.6.1
I have tried it when I edit the tag it edits the radius and not the monster. Any help be appreciated. I will still be doing some research on rpg though why this thing in spawn in 2.6.1 happening to me I don't know why. Run on Windows 7 if it makes any difference.
Creator of Dimensional Rifts Online
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian
Ages Underconstuction
Mythical age- village 1, forest, swamp
Early Future age- research center, City Suburbs
Pirate age- tavern/part of the city
Ages that are going be underconstruction
Future, Prehistoric, World War, Modern, Egyptian