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BrutalStatus
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New and need help

Post by BrutalStatus »

I just installed this engine this morning and I'm extremely confused.
I understand the basic map editing (adding objects, making walls, editing the sky, and mountain building) but I don't understand anything else. All of the abbreviations and wierd lingo confuses me too much. I plan to make an RPG called "Genesis". It's like Doom, but different.
Please someone help me.

Main topics I need help with
-Quests i.e. how do i make them and such
-NPCs, how do i get them to talk and give things like quests
-Non-editing UI. How do i show health bars, etc.
-Putting in "code" to make things happen?
-Making things move (doors opening) and such
-Putting in weapons and making them work and useful

Any bit of info will help. Remember that i don't know xml's, scripting, or what have you, go easy :)
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Runescapedj
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Re: New and need help

Post by Runescapedj »

Well, here are some links you can use:
http://sandboxgamemaker.com/wiki/index. ... up_windows (quests, talking)
http://sandboxgamemaker.com/wiki/index. ... Cubescript (cubescript in general)
http://sandboxgamemaker.com/platinumart ... _mapmodel_ (door triggers, opening doors with or without keys)
And for horizontaly moving (for platforms) you can use the platform option in the 'editing GUI' in-game
And for weapons you unfortunatly need to code pretty much, but you can create spells: http://sandboxgamemaker.com/wiki/index. ... asy_spells
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kid matthew
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Re: New and need help

Post by kid matthew »

Wooo Go RunescapeDJ EPICNESS!!! lol
Lost Lands Work In Progress <3 viewtopic.php?f=10&t=2522 <3
chocolatepie33
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Re: New and need help

Post by chocolatepie33 »

if you're looking for weapons, I think sauerbraten/cube 2 (the "older, violent-game playing brother of Sandbox) is mostly an FPS, but it works like Sandbox, so you could look into that.
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BrutalStatus
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Re: New and need help

Post by BrutalStatus »

ok thanks for the links, idk where to put all of these triggers/codes/whatever
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Orrellgav
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Re: New and need help

Post by Orrellgav »

chocolatepie33 wrote:if you're looking for weapons, I think sauerbraten/cube 2 (the "older, violent-game playing brother of Sandbox) is mostly an FPS, but it works like Sandbox, so you could look into that.
Does that mean that in PAS FPS you cannot have weapons? or is it a matter of copying the scripting, or modifying spells (actually do spells work in fps as well)
arcones
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Re: New and need help

Post by arcones »

Orrellgav wrote:
chocolatepie33 wrote:if you're looking for weapons, I think sauerbraten/cube 2 (the "older, violent-game playing brother of Sandbox) is mostly an FPS, but it works like Sandbox, so you could look into that.
Does that mean that in PAS FPS you cannot have weapons? or is it a matter of copying the scripting, or modifying spells (actually do spells work in fps as well)
In PAS FPS you can indeed have weapons, but it would once again require the reworking of code to get it to a playable ability. Several people have tried copying the programming but with little success. And no, spells do not work in FPS otherwise RPG would be a pointless mode (for the most part).
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Orrellgav
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Re: New and need help

Post by Orrellgav »

arcones wrote: Several people have tried copying the programming but with little success. And no, spells do not work in FPS otherwise RPG would be a pointless mode (for the most part).
so has anyone got a working script to play with that does this?

Sorry to pester ;)
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