Nice job, again
Btw I watched today your world out from dungenon, that all seem very wrong textures and more errors or did u just maked your ideas fast?
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.
No, I just was at work to optimize the loading times of the textures,
and because of this, I accidentaly deleted some textures and made some errors.
Sorry for this
However, I'm hard at work to finish the first chapter
I hope that it will be finished soon...
I'm almost at 60% of the first chapter
Last edited by damiandj on January 19th, 2010, 5:32 am, edited 2 times in total.
On the 06.December.2009 comes the next version v0.100 !!!
The main changes\features are:
*1 hour of gameplay
- WIP open world playable
- WIP save/load function
- NEW funny game tutorial
- NEW bonus game "CoinRace" (3 levels)
- NEW gameplay features (example: light with torch)
- NEW icons for everything
- NEW special SHOP system
- NEW NPC's and quests
- NEW objects and interactions (example: experience books)
- FIX a lot of things
& much things more...
The file size will be around 94mb. (16mb more then v0.081)
PS: the first chapter is with v0.100 not finished yet.
Stay tuned guys!!! I hope you will enjoy!!!
Finally!!! The new WIP version v0.100 is out! Here is the big changelog!!!!
FEATURES:
*Over 1 hour of gameplay The Golden Coin*
*15 minutes of gameplay with minigames*
- BASE SANDBOX PLATINUM ARTS
- BASE RPG MODE SVN 1269
- IMPORTANT *WIP SAVE/LOAD GAME MODE
- IMPORTANT TGC Basic Tutorial
- IMPORTANT Bonus game "CoinRace" (3 hard levels)
- NEW QUEST "Bring Kevin the map of the dungeon"
- NEW level system (MAX LEVEL: 4)
- NEW attribute system (strenght, agility, knowledge)
- NEW object build system (torch build)
- NEW last first dungeon part playable
- NEW open world playable(but restricted)
- NEW "Arnaria" forest part playable
- NEW *WIP NPC's "Guards of Arnaria"
- NEW strenght and agility system
- NEW TGC books learn system
(You earn EXP when you read books)
- NEW icons for the game menu
- NEW icons for the quest menu
- NEW icons for the character menu
- NEW icons for the inventory menu
- NEW icons for the map menu
- NEW icons for dialogues
- NEW dialogues layout & intelligence
(You see the name of the subject
only when you know his name)
- NEW textures for walls, stones and metal
- NEW multiple textures for grass
- NEW NPC "Kevin's father"
- NEW NPC "Shopkeeper"
- NEW NPC "???" (You must find out)
- NEW the player thinks
- NEW *WIP written paintings
- ADD checkpoints
- ADD shop system and revised weight system
- ADD action menu (there you can use the torch)
- ADD a lot of new mapmodels
- ADD shortkeys to game menus
("C","U" for the CHARACTER MENU)
("I" for the INVENTORY MENU)
("O" for the QUESTS MENU)
("M","P" for the MAP MENU)
("TAB" for the ACTION MENU)
- ADD shortkey TAB to Action Menu
- ADD hammers
- ADD wood pieces
- ADD books
- ADD torch(as action)
- ADD oil
- FIX a few sound places
- FIX optimized scripts
- FIX gui interface
- FIX weight system
- FIX "Me" dialogue
- FIX "Kevin" dialogue
- FIX heavy scripts
- FIX no textures buttons
- FIX game loading time to stable load
- FIX a crash to desktop
- FIX a few no textures in world
- FIX installer
KNOWN BUGS:
- the save and load mode is not working propely
- there isn't music and a jukebox player
- there is a long loading time for ingame sounds
- there is a long loading time for game start pictures
- there isn't a third person character/view
- the water specularity is heavy blinding
- the settings menu is not optimized
- there isn't an option for mouse speed
- there isn't a died sound/great message
- the died message is written too little
- the game menu needs sometimes a while to load
- the game runs slower in the town of "Arnaria"
- over 25 sec. Chapter_I loading time
- you can't press one more time in the menu the
shortkey to exit (press right click instead)
- in the general menu there are a few issues
- the credits page saws nothing
- there are some english language errors
- a unknow but very rare crash to desktop
- strenght and agility attribute points doesn't work propely
- knowledge attribute points doesn't work
- there is no way to let objects fall from the inventory
I'm already at work for an update that fixes some bugs and adds two complete quests!!!
As you can see I worked hard and I would really appreciate any feedback or feature requests!!! NICE PLAY!!!
I just played this and wow, really good stuff, The only thing that i noticed was the character had no movment as i was talking to him, he just stood there like i was talking to a brick wall. I will take care of this soon with some talking people. the game ran fast with all shaders running. i had no problems with game, i had fun with it.
Thanks danielwright2311!!!
Yes, the characters are all dead I will change this soon ...
I'm happy that there isn't any game running problems!!!
What do you think about CoinRace ??? Is that a bad idea?
And to add other minigames??
If anyone is intrested I opened one TGC page on moddb.com here: http://www.moddb.com/games/the-golden-coin-tgc
I'm at work for the next update v0.102 that will be released next weekend
It fixes a lot of bugs, adds two new quests and some new world parts to explore!!!
Tell me what do you think
Last edited by damiandj on January 19th, 2010, 5:36 am, edited 2 times in total.