*slaps self*
what is with me missing the real obvious stuff? first the rpg thing involving hirato and newui, and now this...
yeah, the separate entity part might be your best bet.
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Sound During Teleport to New Map
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Re: Sound During Teleport to New Map
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Re: Sound During Teleport to New Map
Thx for the input Mike. The thing is I can't make it as two separate entities. Maybe if I explain things a bit better. Basically, we have a setup in such a manner so that when a sound is made, a reward is delivered. But we only want rewards given when the player activates the teloporter. I have done separate sound entities but the problem is that if the the player is stuck/stays in the sound entity radius, it will constantly trigger the reward delivery, which is not desired. Even if I could get the sound to work once,for a specified period of time, it wouldnt matter because it needs to be specifically during the teloport. This is really important to me. I looked at Kid_Matthew's contest wining map, but I guess somthing went wrong because I couldn't find a teloport nor sound entity. This is very important and so If anyone could help me out, it would be greatly appreciated.
I think hirato understood this when he said I need to do a "/sound", but as he is so advanced, I couldn't follow. If anyone could suggest how to do his method it would be greatly appreciated.

I think hirato understood this when he said I need to do a "/sound", but as he is so advanced, I couldn't follow. If anyone could suggest how to do his method it would be greatly appreciated.

- Sircameron
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Re: Sound During Teleport to New Map
Couldnt you just use the sound then use the "sleep #" between sound and the teleport?
Re: Sound During Teleport to New Map
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- kddekadenz
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Re: Sound During Teleport to New Map
Or do it like this:
This is a very small change, but it works for me this way (using 2.7).
Code: Select all
beep = (registersound "chaze/select" 255)
level_trigger_1 = [sound $beep ; listofmaps = [HT_left HT_right] ; sleep 1000 [map (at $listofmaps (rnd (listlen $listofmaps)))]]
Kelgar is an advanced RPG beeing developed in Sandbox
Re: Sound During Teleport to New Map
kddekadenz! You did it! Thanks so much!