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If you have any questions please e-mail me through the Platinum Arts website.
The Land of Terak
- Venima
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- Joined: February 17th, 2010, 4:56 am
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Re: The Land of Terak
love the map so far. When you want some cfg coding I'll come up with some stuff for you.
Bear in mind I can make almost anything happen so just ask away and I'll tell you if it's possible.
Bear in mind I can make almost anything happen so just ask away and I'll tell you if it's possible.
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-----Venima


Try out my: CFG Easy Text Editor (Note: still in beta)
-----Venima


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Re: The Land of Terak
Thanks Venima!
The Making an RPG Character with responses topic doesn't tell you which level trigger to use (or where to put it in the cfg.). Could you help me?
Thanks,
Arc
EDIT: So to add some more things to my inventory, I would have to add that to the on start, correct? (apple being the item I added)
That just for picking up an apple. But let's say that I wanted everything I picked up to be automatically added to the inventory without having to add it to the "on_start", could that be done?
Thanks again!
The Making an RPG Character with responses topic doesn't tell you which level trigger to use (or where to put it in the cfg.). Could you help me?
Thanks,
Arc

EDIT: So to add some more things to my inventory, I would have to add that to the on start, correct? (apple being the item I added)
Code: Select all
"on_start" = [
money = 0
pie = 0
sword = 0
treasure = 0
apple = 0
]
Code: Select all
"level_trigger_1" = [ apple= ( + $apple 1 )
echo "You picked up 1 apple!"
]
Code: Select all
newgui Inventory [
guibutton "Back" "cleargui 1"
guibar
guitext ( format "You have %1 moneys in your wallet." $money )
guitext ( format "You have %1 pies. Yum." $pie )
guitext ( format "You have %1 swords. Not that you can use them..." $sword )
guitext ( format "You have %1 treasures. Lucky you!" $treasure )
guitext ( format "You have %1 apple(s). An apple a day keeps the doctor away!" $apple )
]
Thanks again!

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- GR1M
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Re: The Land of Terak
OK Venima, here's a test. A long time ago i wanted a script that would allow my character to be timed when swimming in water after a certain amount of time the player would die?. My ideal was making a map with a "Water Tunnel" and the character had x amount of time to reach the other end.

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- Leo_V117
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- Leo_V117
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Re: The Land of Terak
I wanted one too. But this time its so that if the player fell from a high point. they would die instantly when they hit the ground, so lets say. they hit a trigger at the side of a cliff and then fall. After about 2 seconds of falling has passed and they hit the ground, it kills them. but if only one second passes they survive.
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- Leo_V117
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Re: The Land of Terak
Hey, Its venima were talking about. He can do anything.
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Re: The Land of Terak
Yes he can. And once again you guys are hijacking my thread!!!!
But np!


But np!



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- Support Team
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- Joined: January 13th, 2010, 12:42 pm
- Name: Timothy
- IRC Username: I use Steam
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Re: The Land of Terak

I've created a hidden tunnel (well, come to think of it... I've added two


Arc

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