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New Particle Effects

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arcones
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Re: New Particle Effects

Post by arcones »

Read Obsidian's post: CC License

I'm pretty sure you'd place that license with whatever you create. Textures, models, effects, apps, etc.

Arc :geek:
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GR1M
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Re: New Particle Effects

Post by GR1M »

I love the leaves! and try this site http://creativecommons.org
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Firelight
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Re: New Particle Effects

Post by Firelight »

Glad you love it!

I still don't get what I should do with the license :x

I looked at the LICENSE file in the data/hirato folder. Do I just add another line below or something?
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Re: New Particle Effects

Post by arcones »

Well, when you create something, and you import it into sandbox, you put the license with the "texturemodelthingyetc." Like Hirato did!
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GR1M
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Re: New Particle Effects

Post by GR1M »

Look fill this out --> http://creativecommons.org/choose/
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arcones
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Re: New Particle Effects

Post by arcones »

@Gr1m, I gave that to Firelight already ;)
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GR1M
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Re: New Particle Effects

Post by GR1M »

Oh cool, didn't see your post...Glad we think the same way.
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Re: New Particle Effects

Post by arcones »

hehe! Yeah, really
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Re: New Particle Effects

Post by Hirato »

sigh.....
can you decide already?
I recommended CC-BY-SA (that's Creative commons, attribution, share-alike), which means you have to be credited for your work, and derivatives need to be licensed similarly
This is not a url, clicking it is pointless
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Re: New Particle Effects

Post by Firelight »

Sorry I'm not sure what I should do with the license.

I checked the link but it just showed me bunch of html codes to use in websites.

So I created a license.txt and paste some text there :\

Sorry for the troubles :x
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