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Atlantis

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Leo_V117
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Re: Atlantis

Post by Leo_V117 »

*headdesks* Guys, Chapter 2 IS underwater... Oh wait... Youre right there Arcones.
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Re: Atlantis

Post by arcones »

Thank you Leo! ;) :)

Anyway, I took a look at Gobologna's map: The Factory

Pretty sweet and full of easy-to-understand-code! I learned a lot just by looking through it!

So I'm gonna use his style of coding for the "Underwater Project: Atlantis" (Altho' the name might change later ;) )
This is gonna be awesome!
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Leo_V117
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Re: Atlantis

Post by Leo_V117 »

Yeah... Regen to Atlantis... Project: Regen... Project: Atlantis... Nicely done. ;)
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Re: Atlantis

Post by arcones »

Haha! :lol:

Yeah, wasn't too hard to think of a name! :P
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Re: Atlantis

Post by GR1M »

:) your going to need a lot more models for the underwater life.
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Re: Atlantis

Post by GR1M »

Here's an ideal for the project --> http://www.youtube.com/watch?v=Ug1PvfvaALY
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Re: Atlantis

Post by arcones »

Okay cool! Thanks! :)
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Re: Atlantis

Post by chocolatepie33 »

Okay, if it's underwater, wouldn't you use something more like supercompressed air guns instead of water? And we could use seahorses or recolored horses underwater. If you look at Greek mythology, they say that Poseidon (or Neptune if you prefer Roman mythology) created horses. Actually, he made hippocampi, now that I think about it.
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Re: Atlantis

Post by GR1M »

Riding sea horses, while fighting with a squirt gun...sounds fruiting....no offense.
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Re: Atlantis

Post by arcones »

No, actually, there will be spells. Either you're a trader, a serf, a noble, a soldier, a wizard, a sorcerer, or a mage. (and yes, those last three are different :) )
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